RulesView all rules
A “game” is defined as the instance of combat where the outcome is determined by a team/player losing all their stocks.
A “set” is defined as the best-of-3 or best-of-5 games that is played until a team/player has won a majority of the set. (Multiple sets are only played in the case of the lower seed team/player winning a set in the Grand Finals.)
A “match” is defined as the set or collection of sets wherein a team/player has officially lost and the winning team/player advances to the next round of the Tournament.
A team/player may not forfeit a match. Forfeiting a match will result in punitive measures to be determined by Tournament Administration, including the loss of any prize money that team/player may have otherwise been entitled to
If a team/player fails to show up for a match they were scheduled for, they will be subject to punitive measures to be determined by Tournament Administration, including the loss of any prize money that team/player may have otherwise been entitled to.
If a team is otherwise disqualified for any reason, they will be subject to punitive measures to be determined by Tournament Administration, including the loss of any prize money that team/player may have otherwise been entitled to.
Players competing in Bearded Brawls tournaments are not allowed to play on another player's Steam account for any reason
Pools are best-of-3
All Top 32 matches are best-of-5
In Game Settings
- Region: US-East (for NA tournaments), Europe (for EU tournaments), SE Asia (for SEA tournaments), Brazil (for SA tournaments), and Australia (for AUS tournaments)
- You can automatically set all the correct lobby settings by clicking the "Lobby" tab in settings and selecting the Tournament 1v1 or Tournament 2v2 button.
Locking in & Stage Striking
On the first game of any set, the lower seed player(s) must lock in their Legend(s) and Stance before the higher seed player(s) is required to. In every other game of a set, the winning player(s) of the previous game must lock in their Legend(s) and Stance before the losing player(s) is required to.
After both teams are locked in, the lobby can move forward and map striking begins.
On the first game of any set, the higher seed team/player must strike all but three stages from the map pool. The lower seed team may then choose from the remaining three stages by striking two.
Every game afterward within the set, the losing team/player of the previous game must strike all but three stages from the map pool. The winning team of the previous game may then choose from the remaining three stages by striking two.
Stoppage of Time / Interruption of Game
If a player has an unforeseen issue preventing them from starting their next match, they may have up to 5 minutes within their set to correct the issue and start their match. After 5 minutes, it is up to the discretion of the individual tournament organizer whether or not the offending team/player will forfeit their match or if additional time will be given for the team/player to correct their issue.
If the game has loaded and begun and a player has an unforeseen issue preventing them from competing in the game within the first 10 seconds of the game, they may suicide 3 times to prematurely terminate the game and correct their issue. As stated above, they will have 5 minutes within the entire set to correct these issues.
Each player must display well-mannered behavior throughout the entire duration of the tournament. This includes before, during, and after competitions. Good behavior is expected in all public areas of interaction which include but are not limited to Twitch, Twitter, Facebook, and the in-game Brawlhalla client.
Poor or negative behavior towards tournament staff, sponsors, or other players is unacceptable and punitive measures will be taken on a case by case basis as determined by the tournament organizer.
Cheating is strictly prohibited. Any players found cheating are subject to removal from all Future Bearded Brawls Events
Any players found cheating are subject to removal from all official Brawlhalla tournaments.
If any player is found using any cheat during competitive play, all games that were affected will be subject to forfeiture and other potential penalties.
Intentionally losing a game, collusion, or any other action of a similar or reprehensible nature will not be tolerated.
Each player must use their best efforts to compete in a sportsmanlike manner at all times.
Additional content may be required out of players by Tournament Administration, which all players must make themselves available throughout the entire duration of the tournament for.
Tournament Administration has the right to deem any name, tag, or clan name inappropriate. If any name or tag (including clans) is flagged as inappropriate, teams or players may be denied registration, disqualified, or required to change it appropriately in order to continue.
Player Steam names must appear on tournament day as the same name which was signed up with on Smash.gg
Attempting to compete in a tournament with a different identity will subject the offending player to punitive measures at the discretion of an official tournament administrator.
All rules are subject to a tournament administrator’s interpretation. Tournament administrators reserve the right to modify, add, or delete rules at any time, without prior notice and/or reason. Unless otherwise stated, all decisions made by an administrator pursuant to these rules are final and binding upon all applicable parties. If you do not agree with all of the rules and stipulations listed above, you may not participate in Bearded Brawls tournaments. By requesting entry into the tournament, you represent and warrant to tournament administrators that you have read, understand, and agree to these rules and stipulations, and promise to act in compliance with such rules and stipulations at all times.