Brackets
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View all rulesSwiss Stage Starting Maps
- Round 1: Antarctic Peninsula
- Round 2: Nepal
- Round 3: Busan
- Round 4: Samoa
- Round 5: Antarctic Peninsula
- Round 6: Nepal
- Round 7: Busan
- Round 8: Samoa
- Round 9: Antarctic Peninsula
- Round 10: Nepal
Playoff Bracket
The higher seeded team selects the starting map in the Single Elimination stage. The higher seeded team is the team closest to 1st following the Swiss tournament stage.
In the Double Elimination stage, the starting map will be selected by the team with more winners bracket match wins, if both teams have an equal amount of winners bracket match wins, the higher seeded team will select the first map for that match.
Tournament Map Pool
Control | Hybrid | Flashpoint | Push | Escort |
---|---|---|---|---|
Busan | Blizzard World | Survasa | Colosseo | Shambali |
Nepal | King's Row | New Junk City | Esperança | Dorado |
Samoa | Midtown | New Queen Street | Route 66 | |
Antarctic Peninsula |
Map Rotation
The second map and beyond will be chosen by the loser of the prior map. If a map is a Hybrid or Escort map, the winner of the prior map will choose whether their Team shall attack or defend on that map. No map may be played twice in any match, and Teams may not select a second map of a certain game mode (Control, Push, Hybrid or Escort) until the Teams have first played one map of all game modes.
Match Format
- Stage 1: Swiss
- First to Three Wins
- Control ⮞ Hybrid ⮞ Flashpoint ⮞ Push ⮞ Escort
- (Tiebreakers if needed: Control ⮞ Escort)
- Stage 2: Double Elimination
- First to Three Wins
- Control ⮞ Hybrid ⮞ Flashpoint ⮞ Push ⮞ Escort ⮞
- (Tiebreakers if needed: Control ⮞ Escort)
- Grand Finals
- First to Four Wins
- Control ⮞ Hybrid ⮞ Flashpoint ⮞ Escort ⮞ Push ⮞ Control ⮞ Escort
- (Tiebreakers if needed: Push ⮞ Control ⮞ Escort)