Summary
teams

There are currently no Brackets for this event.

teams

No standings available

Format
  • Click here for a link to tables that show how rounds and difficulty ranges are distributed among the phases.
Picks and Bans
Track Selection
  • Picks and bans will work on a Striking system
    • Players will both roll in #referee-den, highest roll gets pick of first or second ban
    • The Referee will then provide a list of charts, i.e. “The Map Pool”
    • Players will take turns banning a chart until one chart is left, this will be the chart for the first match
  • The loser of each match picks the next chart until there is a winner
  • Once the track is decided, the Referee will proceed to check that both players and the Broadcaster are ready to proceed
    • Players will be notified at this stage if there are any issues with their stream
Gameplay / Sportsmanship
  • When you have completed a chart, stay on the results screen until told by a referee that you are okay to move on
  • Unnecessary toxicity will result in an immediate DQ
  • In the event that a player changes their in-game settings to something unreasonable, they will be DQ’d
  • In the event that a player pauses their game, that player will receive a warning for their first infraction. Any subsequent pauses during a match will result in a point loss
  • In the event that a player restarts or quits out on a song, they will receive an immediate point loss
Referee / Tournament Organiser Decisions
  • Any decision made by a TO or Referee is final. Arguing with an official following their decision will result in at least one of the following actions being taken:
    • Official warning
    • Disqualification from the SSSO
    • In the event of severe misconduct, further actions outside of the tournament may be taken, such as:
      • Bans from subsequent events
      • Kick or ban from SpinShare
Discrepancies
  • In the event of a tie or double fail in any round, a random selection will be made from charts within the current tier, excluding all charts in the active match pool.
  • In the event of a hardware lag-spike (visible to those spectating) that causes a noticeable score difference, the player who experienced the lag spike can choose to replay the round, with the other player being allowed to do a second run and take the higher of their scores
    • Only one lag-reset per song, per player is permitted
  • In the event that a player has an incorrect or outdated chart, they will be permitted one reset per match, any further incorrect charts in a match will result in an immediate point loss
  • In the event that a player is unable to stream their matches, they will be DQ’d from the tourney after being given adequate time to resolve issues
  • In the event that a player cannot make the next round of the tournament due to scheduling, a deciding match will be replayed between previously eliminated contenders