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Event Rules

  • All participants must register on smash.gg by January 15th at 10:00PM EST.

  • No exceptions will be made for late registration.

  • Shadow Palette pack is banned from tournament play.

  • As this is an international event, having a high ping with the other participants is not an automatic disqualification. We do however require a stable enough Internet connection for matches to take place in a timely fashion. If matches cannot be spectated due to connection issues, they will be played off-stream and off-server in a Vanilla Lobby between the two players. If the match continues to be unplayable, an Organizer will attempt to determine which player's connection is the source of the issue and issue a disqualification (both players will be disqualified if it is unclear where the issue lies).

  • PLEASE DO NOT USE WIRELESS INTERNET CONNECTIONS. There is no disqualification rule or penalty if you are unavoidably forced to use a wireless connection (only because there is no reliable means right now to say for sure a player is using one), but to minimize connection issues we highly recommend all participants use wired connections if at all possible.

  • Payouts will be delivered via PayPal. Recipients are responsible for ensuring they have an account in good standing on hand. Individual winnings may become forfeit if the Organizer in charge of payouts is unable to transfer funds to the applicable winner..

  • Check "All Rules" for specific Match Rules, or view "tms-rules" channel in the Fightin' Foenatics Discord.

Match Rules

  • All participants must be present on SmashGG 30 minutes before the start of the tournament.

  • Failure to check-in on time via SmashGG for any matches with round timers (all matches before top 8) will be an automatic disqualification for that match.

  • If an entrant misses their first match (20 minutes after tourney start), they will be automatically moved into the loser's bracket. All following matches will require players to check-in to their match within 10 minutes.

  • If an entrant misses their second match after being moved to the loser's bracket (~10 minutes after the match is generated), they will be eliminated from the tournament.

  • The first competitor to check in will host the match via Classic Lobby and provide the link in the Smash.gg chat - this allows direct joining without having to search the lobby browser or exchange friend requests. Instructions:

    • Enter a Classic Lobby.
    • Press the button bound to "Menu 1" on your controller or keyboard. This copies the lobby's URL to your PC's clipboard. (If you did it correctly, you will hear a sound effect and a notification will appear onscreen).
    • Paste the link in the chat of your choice (with CTRL+V, etc.)
  • All matches are best-of-3 sets, with the Winner's Finals, Loser's Finals, and Grand Finals sets being best-of-5.

  • In Grand Finals, the player coming from the loser's bracket must defeat the player from the winner's bracket in two separate sets (the first defeat is referred to as a "reset") in order to win. The winner of Grand Finals will be crowned Grand Champion

  • Players can choose any character on the first match of their set with a new opponent. However, they can only change their character in the following matches against the same opponent if they lose. The winner of a match must not change their character in the next match of the set. Grand Finals resets will count as a new set, and neither player is restricted in character choice at the start of the first match.

  • Not all matches will be streamed and not all matches will be witnessed by an Organizer. Participants of these matches must report results to Smash.GG. Participants who fail to report results of matches in a timely fashion will be disqualified (whether on or off-stream).

  • If the results of an unwitnessed match are in dispute, players will be forced to redo the match with an Organizer spectating (this match will not be streamed unless deemed necessary). To avoid this, winners are encouraged to take screenshots of victories.

  • Participants are solely responsible for remaining present and available for match direction by Organizers. Any player that cannot be found/contacted for a match at any point in the tournament is subject to disqualification at Organizer discretion. It is highly recommended that participants be in the the Fightin' Foenatics Discord server to participate in the event.

  • It is the entrant’s responsibility to ensure their match results are accurate. If an Organizer gets the results incorrect and it is not reported by the entrant or by spectators in a timely fashion, the results will remain as they are. If it is suspected that an Organizer reported inaccurate results due to malicious intent or negligence, the dispute will be investigated by separate Organizers.

Tournament Rules

This event is the last tournament in our online monthly Them's Fightin' Herds tournament circuit for 2020! Registration ends Friday January 15th at 10 PM/2200 US EST, and the tournament commences on Saturday/Sunday January 17th at 4 PM/1600 US EST.

An enhanced prize pot has been made available for this event (courtesy of M6), and check out our Discord or Twitter for additional TMS 2020 Finale prizing information!


The Finale now has a $570 prize pool and a top 8 payout structure. All 32 participants will have 1 entry to the Custom Art Commission giveaway and 1 entry to the Custom Fight Stick giveaway at the end of the tournament. All matches are best-of-3 sets, with the winner's finals, loser's finals, and grand finals sets being best-of-5.

PLEASE JOIN THE DISCORD WHEN YOU SIGN UP! It makes it easier to contact you if your match is up!

Discord: https://discord.gg/0oBEOxxvGVdeQLXX

Twitch Stream: https://www.twitch.tv/fightinfoenatic

Youtube: https://www.youtube.com/channel/UCAztOqFWwp6MgzdJXfQae3Q

Twitter: https://twitter.com/FightinFoenatic

Full event rules available to view on the FF Discord server.