Brackets
View all bracketsStandings
View all standingsRules
View all rulesTournament Format
Sets will be best-of-three, with WF/LF/GF being best-of-five Format: Arena Mode Stocks: 4 Hazards: Off Pit and Spike Covers: On
For this tournament, the following characters and stages are not permitted for fairness reasons. We hope you understand. Banned Characters:
- Proto Man
- Mega Man (Arena style)
- Bass
- Ice Man
- Air Man
- Bubble Man
- Quick Man
- Crash Man
- Flash Man
- Heat Man
- Wood Man
- Magnet Man
- Gemini Man
- Snake Man
- Shadow Man
- Doc Robot
- Pharaoh Man
- Gravity Man
- Charge Man
- Flame Man
- Splash Woman
- Magma Man
- Sheep Man
- Pluto
- Hot Man
- Tark
- Diamond
- Rokko-chan
Banned Stages:
- Magnet Boss
- Pharaoh 2
- Pluto 2
smash.gg connection
Once a match is ready, the two players will be paired in a popup chat box. Characters will be determined using the built-in system, and the popup will guide one of the players into hosting the match.
Draw Matches
If the match ends in a draw, that match will be replayed with the same stage and characters. This should be reported as a draw in the set.
Online Lag
The general rule for lag is that it must be played through, even if it creates an undesirable experience. If, however, the lag is so bad that it is deemed unplayable, message a tournament admin in the Discord channel and we will do our best to determine which client's connection is causing the problem, and that player will forfeit the match. If it cannot be determined, the match will proceed from there despite the lag.
Anyone caught intentionally lagging a match will be forfeited and banned from all future Discord tournaments
Online Connections
If a player's NAT settings prevent them from joining a room, they must open their router ports and be the host. If a connection still cannot be made, the player with strict NAT settings must forfeit. Message an admin in the Discord channel if connection issues occur.
Crashes and Desyncs
If a game client crashes or a desync occurs, the match must be replayed from the beginning. The same stage and characters must be played.
Stages
Starter stages ("Balanced" in-game stage list): Wily Castle 2 Holo Chamber, Wily Castle 3 Chamber,
Counterpick stages: Heat Boss, Top 1, Hard Boss
Counterpick Process
The winner of each round may select a stage which they wish to ban. The loser will then select the next stage, which must be taken from either the stage choices above. This stage choice will be shared with the winner in the smash.gg chat box.
The winner then has the option to change characters, which again must be posted into the chat box, after which the loser may change characters. The match will be played, and a winner determined. If the set is not yet over, the same process will be used to determine the next stage and characters.
Players now get one stage ban. After the first match is played, the winning player can ban any stage for the remainder of the set. The banned stage can be any Starter or Counterpick. If the counter-picking player wins, that player then gets a stage ban as well.
Note that a player may never choose a stage where they previously won without consent from the opponent. (the stage you last lost on is a free ban)
Stage Striking
As there are less starters than normal, for round 1, either flip a coin, or agree with your opponent on who will pick the stage/what stage to start on. After that, stage selection and counterpicking processes will continue as normal.