Single Elimination - best of 1 until finals, then best of 3
The game will be created using the following custom game settings:
Map: Summoner’s Rift
Team Size: 5
Allow Spectators: Lobby Only
Game Type: Tournament Draft
In the event of an incorrectly or erroneously-selected Champion pick or ban, the team in error must notify the enemy team, take note of current picks and bans, quit, and rejoin the lobby. The process will the restart with identical picks and bans up until the point of error. The process will then continue as normal until completion. If the next selection is locked before the team in error gives notification, the incorrect selection will be irrevocable. Contact a Tournament Admin if issues occur.
Unless both teams can agree to specific sides, side selection will done via Rock, Paper, Scissors, with the winner picking their side.
All tournaments are Bring Your Own Controller.
Challenge Run Rules
Mario 3 rules - Beat world 1
30 minutes max timelimit
Time starts when on first input on the map screen
Time ends when Mario collects the falling wand at the end of the Airship stage
Stages 1-1, 1-2, 1-3, 1-4, 1-5, 1-6, Fortress stage, Hammer Bros, and Airship stages must all be beaten
Megaman 2 rules
Beat any 5 of the 8 robot masters
40 minutes max timelimit
Time starts when the first robot master stage is selected
Time ends when the password / stage select menu choices come up after the 5th robot master is defeated
LTTPR rules
1 hour timelimit to collect as many triforce pieces hidden in the world as possible, with a max of 50
If all 50 are found within the hour, score will be the final time after collecting the 50th piece
Score is determined my the total triforce pieces found, with the max being 50
Tiebreaker is determined my number of major items collected, with major items being defined as items on the item menu
Second tiebreaker is Rupee count, with highest winning the tiebreaker
Fortnite No Build rules
1 hour time limit
Final score is determined from placement and kills across the 3 submitted games
Scoring rubric:
1 point per kill
points for placement are determined by best place milestone reached, as shown below
1 point top 50
2 for top 45
3 for top 40
4 for top 35
5 for top 30
6 for top 25
7 for top 20
8 for top 15
9 for 10th
10 for 9th
11 for 8th
12 for 7th
13 for 6th
14 for 5th
15 for 4th
16 for 3rd
17 for 2nd
18 for 1st
Tiebreaker is longest match time before elmination or a winning