Ultimate Rule Set Bo3 Until top 16 stage banning: Modified DSR: A player may not counter pick to the last stage they won on
first game 1-2-1 bans,
All Successive matches the winner bans 3 stages
Miis A Mii may be created at any point during a set
Miis made before the set do not have to be used
Miis made during a set must be used the game they were created
A Mii can be made after stage selection
No cosmetics can be applied
Game Settings: Stock: 3
Timer: 7:00
Handicap: Off
Team Attack: On
Launch Rate: 1.0x
Items: Off and None
FS Meter: Off
Damage Handicap: Off
Custom Balance: Off
Spirits: Off
Pause: Off
Stage Selection: Loser’s Pick
Stage Hazards: Off
Stage Morph: Off
Underdog Boost: Off
Score Display: Off
Show Damage: Yes
Radar: Big
Echo Fighters: Separate
Custom Balance: Off
Mii Fighters are permitted with any combination of specials.
Ultimate Rule Set Bo3 Until top 16 stage banning: Modified DSR: A player may not counter pick to the last stage they won on
first game 1-2-1 bans,
All Successive matches the winner bans 3 stages
Miis A Mii may be created at any point during a set
Miis made before the set do not have to be used
Miis made during a set must be used the game they were created
A Mii can be made after stage selection
No cosmetics can be applied
Game Settings: Stock: 3
Timer: 7:00
Handicap: Off
Team Attack: On
Launch Rate: 1.0x
Items: Off and None
FS Meter: Off
Damage Handicap: Off
Custom Balance: Off
Spirits: Off
Pause: Off
Stage Selection: Loser’s Pick
Stage Hazards: Off
Stage Morph: Off
Underdog Boost: Off
Score Display: Off
Show Damage: Yes
Radar: Big
Echo Fighters: Separate
Custom Balance: Off
Mii Fighters are permitted with any combination of specials.
Melee Ruleset Bo3 Until top 8 Starters Battlefield, Yoshi's Story, Fountain Of Dreams, Dreamland, Frozen Pokémon Stadium Counterpicks FD 1 ban + DSR No bans in a Bo5 set Singles Rule Settings 4 stocks 8 minutes Items off Damage ratio 1.0x Team attack: on Wobbling is banned Time outs and sudden deaths Either player may invoke the Ledge Grab Limit rule by asking to view the Cliffhangers statistic for all Players in the results screen. If either player exceeded 60 Cliffhangers during the game, that player forfeits the game. If both players exceeded 60 Cliffhangers, this rule is disregarded. If players voluntarily exit the results screen before checking Cliffhangers, they may forfeit the right to invoke this rule at the sole discretion of the TO. In the event of a 1-stock tiebreaker, the maximum number of Cliffhangers is 15.
In the event of a tie a new game will be played at 1 stock each with a 7 minute timer.