Event Rules

Ruleset: Current North America Ultimate ruleset for stocks, timer, stage list, and DSR. Coaching: One minute between games maximum. Controller policy: Disconnect wireless controllers after each set. Pausing: Stock loss unless both players and TO agree otherwise. Tardiness: 5 minute grace, then TO may advance the bracket.

Tournament Rules

Smash Ultimate Tournament Rules (Unified NA Ruleset)

Timer & Stocks
  • Timer: 7 minutes
  • Stocks: 3 stocks per game
Character & Stage Declarations
  • Players must declare characters before stage bans.
  • If there is a concern about counterpicking, a double blind pick may be requested from the tournament organiser (TO).
Stage List

Starter Stages (available for Game 1 and as counterpicks):

  1. Battlefield
  2. Final Destination
  3. Town & City
  4. Small Battlefield
  5. Hollow Bastion

Counterpick Stages (only available after Game 1):

  1. Pokémon Stadium 2
  2. Smashville
  3. Kalos Pokémon League
Stage Selection Procedure
  1. Determine First Stage:

    • Players perform Rock–Paper–Scissors (RPS) to decide who bans first for Game 1.
    • RPS winner bans one starter stage.
    • RPS loser bans two of the remaining starter stages.
    • RPS winner chooses the first stage from the remaining starters.
  2. Between Games:

    • After each game, the winner states whether they will change character.
    • Then the loser states whether they will change character.
  3. Counterpick Stages:

    • The winner bans two stages from the entire stage list (all starters and counterpicks).
    • The loser selects the next stage from the remaining legal stages.
    • Counterpick clause: A player cannot select a stage they most recently won on in the set.