Brackets
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There are currently no Brackets for this event.
Standings
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No standings available
Rules
View all rulesGame Settings:
- Tournament Mode is Enabled
- Default Settings: 3 Stocks, 8:00 Timer
Character Selection:
- If requested, characters for the first game may be chosen double-blind (both teams picking their characters at the same time, with neither knowing the others' selection beforehand).
- For all games after the first game in a set, the winners of the previous game choose their characters first, and then the losers choose their characters. Characters are chosen before the stage is selected.
- If a player wishes to choose a random character, that character may remain unknown to both players until the game starts only if the random character pool includes ALL characters.
Starters:
- Aetherian Forest
- Julesvale
- Merchant Port
- Godai Delta
- Hodojo
Counterpicks:
- Hyperborean Harbor
- Rock Wall
- Air Armada
- Tempest Peak
- Fire Capital
Starter Striking:
- Both teams delegate one member to play rock-paper-scissors to determine the order of striking, which is then carried out as follows:
- The winner of RPS strikes one starter stage.
- The loser of RPS strikes two starter stages.
- The winner of RPS selects a stage for Game 1 from the remaining starter stages.
Counterpick Procedures:
- For all games in a set after Game 1, the winning team of the previous game will strike 2 stages from the full set of Starter and Counterpick stages, after which the losing team will select from the remaining available stages.
- When choosing stages, a team cannot select any stage they have previously won on at an earlier point in the set without the consent of their opponent (modified Dave’s Stupid Rule).
- Playing a match on a stage where this rule applies without immediately stopping and notifying your opponent that you wish to invoke this rule implies that you have agreed to play on it.
Other:
- TBA