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Summary

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Match Format

Match Format: Best-of-Three (Bo3) Games

Game Format: Four (4) 150cc Team Races per Game

Team Size: 4 Players (Teams with larger rosters must lock-in 4 players at match start)

Settings:

  • Game Style: 150cc Race
  • Teams: Team Game
  • Items: Normal Items
  • COM: No COM
  • Vehicles: All Vehicles
  • Race Count: 4 Races

The game will keep track of the scores each player contributes to their team, depending on the placement within each race. At the end of four (4) races, the game will tally up both teams' total scores. The team with the highest score will win that game.


Match Play
LAN Play
  • It is enabled by pressing all of the following buttons at the same time: L + R + (Left Joystick Press)
  • The player at Station 1 will create a LAN Play room
  • The other players will join the LAN Play room
  • After all players are present, the host will enter the race settings
Vehicle Selection
  • All characters and kart configurations are approved for play.
  • Players are allowed to change character and kart configuration between races by pressing the Y button while in the lobby between races. Ensure your players do not accidentally leave the lobby!
Track Selection

The game will keep track of the scores each player contributes to their team, depending on the placement within each race. At the end of four (4) races, the game will tally up both teams' total scores. The team with the highest score will win that game.

At the end of the game, the reporting team must share the following with tournament officials:

  • A screenshot of the incorrect track selection by the player and the game itself choosing that player’s track for play.
  • A screenshot of the final point result for the game round at the end of the 4th track.

Once reviewed and confirmed that a track was incorrectly selected and chosen, League Officials will penalize the offending team by subtracting 15 points from their final team score. This penalty is additive and applied for every instance where the rule was violated during the game.

Tie-Breaker Resolution

In the case that both teams have equal points at the end of the four (4) races, an additional one (1) race will be set up directly following the conclusion of that game. Both teams will face off in that race and the winner of the tie-breaker is decided by the team with the highest point total at the end of the one (1) race.

Disconnects

In the event of a disconnect and an accurate account of the current game's point distribution has been screenshotted or photographed, then:

  • Play resumes from where the match left off (ie. Race 1 is finished, disconnect happens during race 3… play resumes at race 3).
  • The points from the disconnected races should be added to the total. (ie. the disconnect happens during race 3, the previous 2 race’s scores will be added to the next 2 races)

If screenshots cannot be used to establish proof of point distribution from a disconnected lobby, then the entire game will need to be replayed from the beginning. We strongly recommend players use the Nintendo Switch system’s “Capture Button” after each race to keep proof of score.


Grand Final Format

Match Format: Best-of-Three (Bo3) Games

Game Format: Six (6) 150cc Team Races per Game