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Prizing
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View all rulesMidnight Madness Guidelines
- All players must be registered for the event here on start, including sub players. If any team plays with an unregistered sub, they will be disqualified, and may be banned from future events. If any team needs to add a sub after registration, you must go to the lead admin for approval.
- All players must be from the NA region only. Any team fielding a player from any other region will be disqualified, and may be banned from future events.
- All players are expected to use the startgg chat to communicate with admins and other teams. DO NOT use twitch chat or discord messages to get an admins attention as these may be missed.
- No spectators or observers may be in any match lobby with out the permission of the lead admin. Admin will let teams know in the match chat if a spectator has been approved. Make a mod call if anyone joins the game lobby that should not be there.
- Sub players are not allowed to spectate under any circumstance. Repeated offense will lead to DQ.
- Captains will add each other's Ubisoft Connect accounts in order to make the lobby. Captains must make a mod call if anyone other then the registered players join.
- Matches will be conducted in a Best of format as described for the event. Follow the bracket for per match instructions and mod calls.
Match Making Settings
- Arena Any Arena may be used, but please keep player's ban requests in consideration. If teams can not agree on map, make a mod call and wait for an admin in your match chat on startgg.
- Regulation Time DEFAULT
- Overtime 99 minutes
Disconnects & Game Crashes
Please use the following steps to keep games going, and fair for everyone.
- Teams WILL restart the lobby to regain the player, Captains should take a screenshot in case of dispute
- Manually reset the score, laps, checkpoints, & possession to its prior posting
- Bleed the clock to the time of the player's departure in the prior game.
- Make a mod call on your match window, and post in the match chat to Staff and Admins so we can keep track of time.
- Disconnects During Overtime will be handled in the following manner.
- Teams WILL restart the lobby to regain the player, Captains should take a screenshot in case of dispute
- Manually reset the laps, checkpoints, & possession to its prior posting. Leave score at 0-0