Event Rules
General Rules
- All matches before top 8 are best of 3
- All of Top 8 is Best of 5
Ultimate Ruleset
Game Settings
- Style: Stock
- Stock: 3
- Time Limit: 7 Minutes
- FS Meter: Off
- Spirits: Off
- CPU Lv.: N/A
- Damage Handicap: Off
- Items: Off
- First to: 1 Win
- Stage Morph: Off
- Stage Hazards: Off
- Team Attack: On
- Launch Rate: 1.0x
- Underdog Boost: Off
- Pausing: Off
- Score Display: Off
- % Show Damage: Yes
- Custom Balance: Off
- Echo Fighters: Separate
- Radar: Big
- Teammate Highlight: On
- Mii Fighters: All moveset combinations are legal
Stage List
Starter/Neutral Stages
- Battlefield
- Final Destination
- Town & City
- Pokemon Stadium 2
- Smashville
Counterpick Stages
- Kalos Pokemon League
- Small Battlefield
- Hollow Bastion
Variants on FD/BF are allowed if agreed upon by both players
Stage Striking
Game 1 will be decided with 1-2-1 Stage bans where:
- Figure out some way which between the two of you who bans first, usually done through Rock Paper Scissors. *First player bans 1 stage from the starter/neutral stage list *Second player bans 2 stages from the starter/neutral stage list *First player will pick which stage is played on between the two remaining starter/neutral stages.
Games 2-3/5 will have the stage decided by the following rules:
- Winner of the previous game will ban three stages from the combined list of starter/neutral stages and counterpick stages.
- Loser will then pick from the remaining available stages from the pool of both starter/neutral stages and counterpick stages.
Counterpick Clause
No DSR - Players may choose the stage that they most recently won on (in that set).