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OFFICIAL RULES Dragon Ball FighterZ World Tour Effective Date: June 28th , 2024

Article 3. Amendment of the Rules The Tournament Group reserves the right to modify these Rules at any time and to inform the Players by any means of such modifications. The Rules apply to any Player who participates in the competition. The Tournament Group reserves the right to interrupt, extend, shorten, modify or cancel the Tournament, at any time, by rights, without notice neither obligation to justify its decision. In this case, the liability of the Tournament Group cannot be held in any manner whatsoever and the Player cannot claim any compensation whatsoever. Additions and amendments can then be published for the duration of the competition and the Player cannot claim any compensation as such. In case of modification of the dates, new dates will be mentioned on the following website: https://dbfzworldtour.com/. Any modification of these Rules will come into force from their online publication and any Player will be deemed to have accepted them due to their participation in the Tournament from the date of the entry into force of the modification. Any Player refusing the change(s) will have to stop participating in the competition.

Article 4. Concept and Description of the Tournament Event

4.1 Common Rules The rules set out in this section apply to all Matches within the DRAGON BALL FIGHTERZ WORLD TOUR. In the event of any inconsistency between the provisions outlined in the Rules and those outlined for one of the Tournament Event of the DRAGON BALL FIGHTERZ WORLD TOUR , those Rules shall prevail.

4.1.1 Players

Participation into Tournament Event is prohibited for Players under the age of eighteen (18) years old. The Tournament Group has the right to carry out any verification, as well as to disqualify any minor Player.

4.1.2 Tournament Format & Rules

Double Elimination. Each Tournament Event will be played as a double elimination (a “Double Elimination”) bracket competition, in which Players compete in Matches (the “Match Sets”) starting from what is known as the winner’s side of the bracket (the “Winner’s Bracket”). If a Player loses a Match Set while in the Winner's Bracket, that Player will be moved to the loser’s side of the bracket (the “Loser’s Bracket”). If a Player loses a Match Set while in the Loser’s Bracket, that Player is eliminated and will no longer advance further in the bracket for that Tournament Event. The winner of the Winner’s Bracket will play against the winner of the Losers Bracket in the Grand Finals of the Tournament Event, as set forth below.

4.1.3 Match Play

All Match Sets will be best-of-three, in which the Player who wins two (2) Matches first wins the Match Set. With the exception that the Winner’s Bracket finals, Losers Bracket finals, and Grand Finals of each Tournament Event bracket will be best-of-five, in which the Player who wins three (3) Matches first wins the Match Set. The winner of any single Match is determined when the Game awards the win to that Player or upon the opponent causing a match disruption or other violation of the Rules as determined by the Tournament Event Organizer staff member. During a Match, the winner of any single Match must comply with the following winner lock rules: At the start of a Match: For offline Matches: Players select their sides. Players may mutually agree on who sits on left and right side, corresponding to Player 1 and Player 2, respectively, at the start of a Match. Players are committed to this selection for the entirety of the Match. If Players cannot agree to a Side Selection, they will play a Best-of-Three Rock-Paper-Scissors to determine who picks their side for the first Round. For all subsequent Rounds and Matches, the winner may select a side first. Each Player selects their characters and the stage is selected at random; After any single Match, the winner is "locked" into their character and they are not permitted to switch their character until or unless they lose a subsequent single Match; All single Matches are loser's choice; and The loser of any single Match may choose between rematching with the Player’s previous characters and stage, or returning to character select to choose new characters and a new randomly selected stage. All Matches must use the following in-Game Settings:

Round: 1 Time Limit: 300 seconds Stage: Random For Offline Tournament Event, Players must use a Game version on one of the following platforms as determined by the Tournament Event Organizer: PlayStation 4/5, Xbox One/Series X/S, or Steam. For Online Tournament Event, Players must use a Game version on one of the following platforms as determined by the Tournament Event Organizer: PlayStation 5, Xbox Series X/S, or Steam.

4.1.4 Player Options.

Prior to commencement of a Match Set, Players may exercise the following options: Blind Pick. Players may request a method of character selection known as blind pick (“Blind Pick”) to keep their character selection secret until the first Match begins. In the Blind Pick process, the Players will each tell a Tournament Event Organizer staff member, in secret, their character selection for the first Match. Players will then select their character with the Tournament Event Organizer staff member validating their selections. If a Player purposely does not select the character they told the Tournament Event Organizer staff member, that Player will forfeit that single Match. Draws. In the event of a tied Match declared by a Double K.O. or timeout on the Game screen, the Match will not be scored and both Players will replay the tied Match with the same character selections. Grand Finals. The “Grand Finals” is a Match Set series comprised of up to two (2) best-of-five Match Sets between the final two (2) Players left in a Tournament Event. In the event the Player from the Winner’s Bracket wins the first Match Set, the Grand Finals immediately ends, giving the Player from the Loser’s Bracket their second and eliminating loss, and making the Player from the Winner’s Bracket the overall winner of the Tournament Event. In the event that the Player from the Loser’s Bracket wins

the first Match Set, thereby giving the Player from the Winner’s Bracket their first loss, a second best- of-five Match Set will be played. The Players may choose different characters and exercise any pre- Match Set options for this new Match Set. The Player that wins this final Match Set, thereby giving the

other Player their second and eliminating loss from the Tournament Event, is declared the winner of such Tournament Event. Missing Players. Players must be present at the call time for a Match Set. Players that are not present and ready to play within ten (10) minutes of this call time are subject to Match Set forfeiture. Match Disruptions. If a Player intentionally or accidentally causes a pause in a Match, whether by pressing the Options button or by experiencing a controller disconnection, the Player that caused the pause will forfeit the current round of the Match. If a Match disruption occurs that is out of control of the Players of the Match Set, such as action of another Player’s un-desynced controller or a Game software crash or console hardware failure making Players unable to continue a Match, the Tournament Event Organizer staff member shall order the Players to restart the Match. Coaching. Players may designate one (1) individual to be their coach during a Match Set. Players may consult with the coach for a maximum of one (1) minute in between Matches in a Match Set. Coaching while a Match is in play is not allowed and is subject to Match forfeiture.

Button Binds. Sequence mapping is banned. A Player may not program functions on a controller using methods outside the basic functions of the Game, including, but not limited to, programmable and turbo controllers.

4.1.5 Bugs and glitches

Players are not allowed to exploit known bugs and/or glitches. If the Tournament Event Organizer determines that a Player used a bug or glitch that resulted in an unfair advantage, the Tournament Event Organizer may decide either to return to the Game state before the use of the glitch or impose a disciplinary sanction against the Player if such use is voluntary. The Tournament Event Organizer is the sole authority to determine the voluntary nature of the use of glitch.

4.1.6 Equipment

Players will have to check the correct functioning and configuration of their buttons before the start of a Match. Once the match has started, Players will be unable to modify the configuration of their buttons.

4.1.7 Pauses and Disconnections

Any disconnections initiated by a Player will result in the loss of the current round, except if the disconnection is due to a problem with the Game. If the disconnection is due to a problem within the Game, the current round will have to be played once more. Only the Organizer has the authority to determine whether the pause has been caused by a Game related problem.

4.2 Offline and online Tournament Events The Rules outlined in this section apply to the Tournament and therefore to any Tournament Events included within the DRAGON BALL FIGHTERZ WORLD TOUR.

4.2.1 Eligibility Criteria

This Tournament is only open to Players who, from the time of entry, until every Tournament Event has ended: (a) are of the age of majority in the jurisdiction in which the Tournament is located or are underage from sixteen (16) years old and have received explicit permission from their parent or guardian; (b) are legal residents of one of the countries specified in the Region for Global Leaderboard and Region for Regional Leaderboard; (c) possess a valid form of state or federal government-issued identification; (d) are not subject to applicable sanctions prohibitions, including, without limitation, and blocked persons list ; (e) are not officers, directors, employees, agents, or representatives of the Tournament Group or its respective parents, affiliated or related companies, agencies, suppliers of the materials or services related to this Tournament, or members of any immediate families (defined as parents, siblings, children and spouses, regardless of where they live) or households (whether or not related) of such officers, directors, employees, agents, or representatives; (f) are and remain in

compliance with these Rules and any applicable terms and conditions related to the Game, including the Game’s end user license agreement (“EULA”) (collectively, the “Eligibility Criteria”), and in case of online Tournament Event (g) own or has access to one or both of the following gaming platform : PlayStation 5 (PSN subscription required), Xbox Series X/S (Xbox Live subscription required) or PC ; (h) own or has access to an internet connection ; (i) Have a wired connection to internet on his gaming platform through an ethernet cable ; (j) must have download speed greater than 3 mbps; (k) Players must have a ping below 150 ms when connected to a common server chosen by the Tournament Event Organizer; (l) own the Dragon Ball FighterZ video game (collectively “Eligibility Criteria”) If an individual who does not meet the Eligibility Criteria becomes a winner, such Player participation will be void and the Player will be deemed ineligible. The Player ranked immediately below will be the winner. All applicable federal, state, and local laws and regulations apply. Void where prohibited, restricted, or where conducting the Tournament would subject the Tournament Group to any tax, duty, tariff, or other fee mandated by local law.