EVENT RULES
Timeout Rules: If there is a timeout that causes sudden death, the player with the lower percent wins the game. Match communication may take place in the smash.gg match chat or discord.
All match reporting and check-in MUST occur within smash.gg.
Players are expected to be ready to check-in when each round starts.
DQs will be handed out for poor connections. These will be handled by a moderator on a case-by-case basis. Matches will be Best of 3 and best of 5 games will ONLY be Losers and Winners Quarter-Finals, Semi-Finals, Finals, and Grand Finals
No match stalling. You are given 7 minutes to check-in for your match. Attendees will not ask other competitors to wait for long periods of time
Rules:
- All rounds are best 2 out of 3. You must truthfully report to the tournament organizer who won each round.
- 3 stocks per game and the timer must be set to 6 minutes.
- All stage hazards must be turned off.
- NO TAUNTING because it is rude and can make opponents feel bad.
- NO ITEMS except for Pokeballs and Smash Balls, which must be set to medium (Masterballs are too overpowered and not allowed)
These stages are allowed:
- Final Destination
- Battlefield
- Big Battlefield
- Smashville
- Town & City
- Pokemon Stadium
- Duck Hunt
- Lylat Cruise
- Skyworld
- Fountain of Dreams
- Dreamland
- Umbra Clock Tower
- Midgar
- Reset Bomb Forest
- Peach's Castle
Stage Striking will be a 1-2-1 format. First person to check in (Player 1) for the match will strike one stage. Player 2 will strike 2 stages. Player 1 will then select which stage to play the match on. Prior stages that were played on may be chosen (AKA no DSR)