Brackets
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Standings
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Rules
View all rulesDEMON SLAYER RULES
NA REGION ONLY
Game Version: PlayStation 4/5
Tournament Format: Double Elimination
Set Format:
- Best out of 5 (FT3) Matches to win the set for the entire bracket
ONLY THESE CHARACTERS ARE ALLOWED
- Tanjiro Kamado (water breathing)
- Sakonji Urokodaki
- Makomo
- Sabito
- Giyu Tomioka
- Muruta
- Academy Variants
Gears must be off or not set on
ONLY THESE MAPS ARE ALLOWED:
Boulder Clearing
Demon Slayer Corps HQ (Night)
Derailed Mugen Train
Entertainment District
The Swordsmith Village
Hot Spring
Players are allowed to gentleman agreement (both players agree to play on a map outside the listed maps) to any map
Round settings:
- 2 rounds (default settings)
No characters are banned.
Set procedure
- Matches are to be played in a custom lobby and players will share psn user ids in the start.gg chat or discord tourney chat.
- During the first Match of a Set, each Player selects their character,If a player wishes for a double blind pick, please contact a tournament organizer.
- In all subsequent matches, Players are to go through the following procedure: The winner is locked to the character they won the game with (unless that character is striked out/if its a slayer team and 1 character is striked out from it you will have to make a new team using the same character that wasn't striked out eg: If I'm playing gyomei/ed zen and won, my opponenet strikes gyomei, I will have to make a new team but ed zen will still have to be on said team)
- Then, the loser decides if they wish to change their character and map
- In the event of a desync, the match is to be replayed with no changes to either Players’ character, and no change to the set score
- In the events of a communication error, if a player DCs during the middle of the match that will be considered a loss and the opossing player will be given the round
- In the event of a draw in round 3, both players will replay the game in a ft 1 only 1 ROUND to determine the winner, if a draw occurs in the ft1 it will be considered as intentional stalling from both players and will result in both players taking a loss, second offense results in a DQ.
Connection Issues
- Due to the nature of it being online and the possible distance in players you may encounter connection issues such as high ping and delay and we ask for your understanding and encourage you to play out the set
- We also suggest testing the ping in-game prior to officially starting the set
- However, in the event where a connection with a player fluctuates in ping significantly (spiking) to where it is simply unplayable, contact the T.O. immediately! If you wait until after a match to consult the T.O., the result of the match is finalized.
- Each player will run 3 speed tests back to back and screenshot the results to the T.O. https://www.meter.net/ping-test/ Please use a server that is roughly equal distance between both players. Worse ping stability takes a DQ for the set