Event Rules
Tournament Format
  • Double Elimination
  • General Matches : Bo3 (Best of 3)
  • Top 4 Cut Matches : Bo5 (Best of 5)
Workshop Characters + Stages

Character and Stage Roster will be updated in this collection. List is currently subject to change.

https://steamcommunity.com/sharedfiles/filedetails/?id=2824630608

Starter Stages
  • Hakurei Shrine
  • SDM ~ Luna Nights/SSL Sea of Petroleum (If one has a stage strike, the other comes down with it for free)
  • Fantasy Night Scroll/Fires of Hokkai (If one has a stage strike, the other comes down with it for free)
  • Border of Life
  • End of the demon world
Counterpick Stages
  • SDM Library - Touhou Challenger Pack 3 Stage
  • Dream World
  • Bamboo Forest
  • Shining Needle Cstl
In Game Character Select Settings
  • Tournament Mode On
  • Enable Workshop
Stage and Character Select Rules

!PLEASE DOUBLE CHECK YOUR PROFILES+CONTROLS BEFORE PLAYING!

  • No Pick and Ban rulings = players are allowed to select the same character/assist.
  • Characters are declared first followed by Stages. Follow bellow for the flow of declaration.
  • SDM ~ Luna Nights/SSL Sea of Petroleum and Fantasy Night Scroll/Fires of Hokkai will be treated as a single stage for stage striking for each pair.
  • Round 1: Characters can be declared either by the winner of a RPS(Rock Paper Scissors) or opt to a mutual blind pick. Players may opt to RPS(Rock Paper Scissors) for the order of a stage selection using 1-2-1 stage striking, or players can mutually strike stages and pick random if both agree. (STAGE MUST BE ONE OF THE TOUHOU STAGES IN THE WORKSHOP SECTION)
  • Rounds 2 and up (Bo3) : Winner of the previous round has to pick their character first, loser is then able to pick their character next. Winner of the previous game may strike up to 2 stages (with DSR). Stage can be declared by the loser of the previous round after.
  • Rounds 2 and up (Bo5) : Same as above but 3 stage strikes instead.
  • DSR Explanation from Rivals RSC: When choosing stages, a player cannot return to any stage they have previously won on without the consent of their opponent (modified Dave’s Stupid Rule). Playing a match on a stage where this rule applies without immediately stopping and notifying your opponent that you wish to invoke this rule implies that you have agreed to play on it.
Tournament Rules

General/Universal Tournament Rules

The following rules in this section apply across all events

Controllers and Accessories
  • ALL events will be BYOC(Bring your own Controller). Specifics on bringing keyboards below.
  • ALL controllers must be connected via USB(or a personal USB adapter) for tournament play.
  • Wireless Controller players are encouraged to use their own adapters as we will not be supporting connecting wireless controllers via Bluetooth on PC stations. We are not responsible for any wireless interference the game hall has on your adapter/controllers.
  • Various setups will have Lossless Adapters by Input Integrity and Mayflash Gamecube Controller adapters hooked up to them for use with the Touhou Rivals Workshop bracket and the Touhou Fractured Transience bracket. The Mayflash adapters will be set to be overclocked on these PCs.
  • Lending Controllers/Adapters : If players do not have a controller available or don't have an adapter compatible with their controller on hand, we have various available lend controllers and Magic-NS adapters on site. We will require a form of valid government ID to temporarily possess while the controller/adapter is lent to the attendee/player.

Ruling on Keyboards
  • We wish to eliminate the need to have native Keyboard vs Keyboard troubleshooting scenarios during the tournament. To prevent holding back the tournament via software troubleshooting, forcing keyboard splitter to work, or accidental operating system key presses, we have opted to ban traditional keyboard connectivity as a playable option for tournament play.
  • Alternative Keyboard Solution/Workaround : We still wish to give keyboard players a workaround. There are adapters available in the market that allow for translating Keyboard and Mouse inputs as controller inputs and we encourage players to pursue taking this route if they also have any custom key binds on their adapter of choice they wish to apply.
  • Lending Adapters : If players wish to use our onsite solution, we will have a specific keyboard to controller adapter configured to having profiles set for all tournament game titles to their respective default keyboard control scheme. This is the specific adapter we have available [limited amount] to lend to keyboard players : http://www.dobe-game.com/en/newsshow-83-560.html.
  • Additionally, we also have these mini box style controllers with keys as buttons as well to lend out as an option https://haute42.com/haute-board-mini/

Controller/Adapter Legality
  • Controllers and or adapters that feature turbo functionality and micro recorded inputs will not be allowed to make use of said features. If a player is caught maliciously using either of these features, they will be disqualified from either the game, set, or event at a TO’s notice. Players are allowed to use the controllers with caution of not using said features.
  • Other controller/adapter features like button remapping and JD switching are allowed. Analogue to digital functionality on triggers and joysticks are also allowed.
-General Rules Subject to change